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| Second Steps in Modelling (Bodies) |
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With an understanding of form under our belts we can now progress in converting blocked out forms into a unified skin. This DVD outlines a simple and intuitive way of modelling character bodies, especially if you are not a spatial thinker.
| 1) Revision of form |
30 mins |
| 2) Blocking out the character's form |
30 mins |
| 3) Extruding |
15 mins |
| 4) Cutting detail and edge loops |
15 mins |
| 5) Making the character block into a live reference |
30 mins |
| 6) Building a skin on a live reference |
30 mins |
| 7) Planning topology |
30 mins |
| 8) Using a shrink wrap |
30 mins |
| 9) Adjusting the topology |
30 mins |
| 10) The final model |
30 mins |
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Total Duration
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4:30 mins |
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